Some screens from playing. (At beginning I forgot to make screens - sorry)
My loadout:
After start I've increased altitude for better radar range detection.
I also made some ploting around interested area (I assumed target speed around 15 kts - but it was 20!)
Finally I found first 50 Hz contact form deep sonobuoys. Target was outside ploted circle!
Predicting target speed:
I hadn't permission to attack. My task was to track target. After some time i've recived permission for attack and for droping DICASS.
My 2 mines splash water too far from target. Yankee was only damaged! (I didn't know how badly).
So I made another approach:
Yankee was deadly hit!
Mission sumary:
Some words after game. This is very nice scenario. Not too hard but very immersive.
Props:
- good map
- immersive messages, weather and "cold war" climate
- tracking target before attack permission (really good idea)
- many "contacts" on way to OPAREA
- good idea for scenario
Cons:
- civilian traffic is to heavy for stormy weather
- lack of other (civilian) 50 Hz contacts near target
- player is "untouchable" all the time (some russian small warships would be nice)
- lack of allied SSN (british HMS Spartan submarine) who "lost contact" with soviet sub.
- soviet sub starts too far from "last known position".
- lack of information what was course of soviet submarine (W, SW etc.)
Of course this is my opinion. All cons are minor, because mission is very fun for playing.
I recommend this mission to all DW players, not only Orion drivers.
Good work NippleSpanner
(sorry for my bad english)