Quote:
Originally Posted by Sniper297
Huh. Everything I read about WWII surface search radar said the rotating dish was gyro stabilized from the very beginning, so although you would get a lot of false returns from really high waves it wasn't affected by pitch and roll.
|
I read the opposite. I think it was in one of the Navy Radar Manuals that even had a diagram of the beam and how it would rise and fall with a moderate to heavy sea state...giving you very limited, if at all, capabilities.
Quote:
Anyway the S class looks like 29 feet is the cutoff depth, 39 feet is standard for everything else from Porpoise to Balao regardless of actual antenna height. Looking now at the library sensors.sim and sensors.dat files - sensors.sim is too weird for words, seems to be all about decoy launchers and snorkels. Sensors.dat might be a leftover SH3 file since it's all German stuff (I'm running 1.4 so have none of the 1.5 U-baot stuff) and has radar like "FuMO29GEMA" with the same height and sensor height data as the ones from sub parts. I'll try setting MinSensorHeight in all those nodes to -10 and see if that file is actually used, they're dated 2005.
|
I've not looked at my SH4 v1.4 game in a while, but that doesn't sound like anything for an American sub. You're looking in the Data/Library/USSubParts folder for the Sensors.dat and Sensors.sim files?