Interesting... :hmm: ... there's already a "affected by sea state" option on the sensor dialog, so "affected by ground noise" would represent another, different, aspect of sea states...... I wonder...
... what if it refers to how close a sensor is to the bottom of the ocean... like reverberation effects or ground scatter of sound and the like... if it is, it may represent a way to model the in the increased diffulculty of the littoral sonar envrionment...
... I've been reading sonar in littoral waters can be very different and even weapons like the Mk48 have a terrible times in littoral environments because the sonar picture is more confusing, with more ground scattering, bottom bounce, etc than sensors can compensate for...
... but those are just wild guessing... it might be worthwhile to setup some test scenarios to see how "ground state" effects sensor performance... could be interesting.
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