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Old 02-15-17, 09:06 PM   #20
Von Due
Sea Lord
 
Join Date: Jul 2012
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Thanks for that. Has that been verified to work in the game? The main problem with the game is the dimensions that seem to be somewhat off but in a not so predictable way and the main Main issue is the attack map which is way off as a rule of thumb, so to speak. I set up a dummy shot for 3000 meters, gyro angle 315*, intercept angle 135*, target speed 7 kts. The solution projected on the map had a solution for 3750 meters.

Strange also about the 90* only thing as a copy of the commander's handbook has a step by step section on 45* gyro angles if I read that right.
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