Digression: Assuming the developers used a similar model as in the illustration but ignored that port and starboard turns would require mirrored models, it might be possible that this would be the reason for the discrepancies between port and starboard turns in the game, yielding so different projections on the attack map. If this is the case, then the model would work for one turn but not for the other. One more on the things-to-check list.
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