Quote:
Originally Posted by bigboywooly
well i thought the ship couldnt be used before the doc date as it shouldnt be because it not built yet - i mean at the start of the war the allies were using WW1 destroyers not really built for uboat chasing - the later ones are more up to the job but you shoulnt be able to run into a 1942 destroyer in 39- it works in reserse where you dont see a liberty or victory till later in the war
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I think the info in question is found a bit further up in the file
[UnitClass]
ClassName=OTMST2
UnitType=101
AppearanceDate=19380101
DisappearanceDate=19451201
DisplayName=BR T2 Tanker
The info, AFAIK, under the [Unit x] headers is worthless and making major changes is probably wasteing your time. I don't think there is anything in the campaign that is actually keeping track of all the different units. Anonymous destroyers of a class are scripted to patrol an area for about a year at a time, then just dissappear. Or, destroyers are added randomly to convoys. Sure, a
class won't appear after its DissappearanceDate or before it AppearanceDate. But there is nothing to say, remove a single Hunt I unit from the campaign on 8/19/1944 because HMS Berkeley has its DOD date then. All Hunt Is will be in place, and then dissappear
all together on the DisappearanceDate.
BTW, I hope you are refering to add-on destroyer classes in some mod? Else I worry you are confusing classes. C class, as in the stock game, represnents early 1930s models (more or less A,B,C, and D) and the origional game dates are fine. The C
a class appeared in about 1942. These were single stackers that looked different altogether. But where did you get "O&P" class? Are you refering to "Sink Them All?"