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Old 02-09-17, 08:10 PM   #6
propbeanie
CTD - it's not just a job
 
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Quote:
Originally Posted by max-peck View Post
I seem to remember WernerSobe added en explosive zone on the keel of the ship to introduce the 'back breaking' effect

Trouble being it happens nearly every damn time

You could inspect each ships zone file in S3D.
I seem to remember poking around in this years ago, and discovering it was possible to remove.

Dammed if I remember how though now

But them SH1.5 came out and NSM wasn't compatible so I shelved it and moved on.

Might be worth a go?
The Japanese cruisers are like that under the front turret positions. One torp and you set off their "magazine" and the ships blow to pieces, some of them "breaking". I've got an FotRSU test mission around here somewhere, for when we were testing that with XTBilly when he was testing his sinking model. I do not remember how much of it, if any, he got into FotRSU before he had to quit because of his work... Some of the tankers are like that also, where if you hit by their first forward crane, they violently explode and break in two. I can't remember the specific ones that break in two, though, but the NKSS_Cat Tonan Maru Catapult ship does almost everytime.
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