Quote:
Originally Posted by Rockin Robbins
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I have been in contact with
jhapprich on this very subject...
His reply to my question regarding converting playables to AI Control
"
Hello!
any playable unit can be converted into AI. first you need to decide what you want your ai unit to do, e.g. intercept and attack enemy units or stay on course by setting up the unittype i. the units .cfg file. check the arrangement of the 3d file und see what unittype is assigned. easiest way is to clone an existing 3d sub, a destroyer etc and edit the given properties, add/change the 3d appearance etc. rather than turning a playable sub into ai (too many things have to be changed, takes too much time)."