Quote:
Originally Posted by gap
According to the_frog, my settings for the AO material were correct, but SquareSteelBar's and MLF's screenies obvious don't show it (Kendras tests are ruled out, because he re-imported the model without the secondary UV map). The_frog, can you confirm that the AO map works correctly on your hand, and how it comes that it doesn't work for others?
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It works now. But what about the specular mask ??? Is it useful, or not ?
About the rock's model, I don't like it, it seems not natural. Could you improve the sections ? Look how it is at the sea level, that's not really good :
The small reefs have to be more smooth, and above the surface, not a little below.
Moreover, think about your lighthouse : it must be placed on the highest altitude of the island, and there must be enough space at this place. Could you increase a bit the altitude of the highest point ?
I don't even know if we should keep this model ... but the concept is good ! Maybe smaller polygons for more precision ?