View Single Post
Old 05-06-06, 12:35 PM   #2
Deathblow
Captain
 
Join Date: Sep 2005
Posts: 518
Downloads: 0
Uploads: 0
Default

I used to play Eve-online. Its a MMOPG out of Iceland based on Scifi space warfare and corporation building. Not really a twitched based, but more tatical strategy warfare. It was pretty "open-ended" with about 5000 different starsystems, 75 thousand+ subscribers and around 15-20 thousand online at anytime.

Problem is that like most MMOs, no matter how deep and rich a background/environment they create 99% of the playerbased don't roleplay. Most of the player to player interaction is via chatrooms where the topics are usually OT spam like beer, jobs, wives, etc. The battlescenes are rarely epic, but instead are more like rapid/instant obliteration of one side or the other, and most player "guilds" insist on communication via TeamSpeak at all times with pretty much yanks anyone out of character/immersion no matter how hard you try.

eve-online.com is the website if you want to no more. I quit because the game wasn't worth the subscription cost, though I might play it if it were free.
Deathblow is offline   Reply With Quote