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Old 05-06-06, 08:48 AM   #8
Beery
Admiral
 
Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
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Hehe, I know you already know this Jaesen, but what the heck - one last chance to plug the Patrol Log feature. Please please pretty please - Patrol Log, Patrol Log, Patrol Log!

After all, what's not to like - we'll get a real patrol log out of it for every mission, updated with the events as they happened. It's a way to relive our battles - to remember our greatest missions. Just imagine - you complete a patrol, fire up SH3 Commander, and you get to read an authentic log of events. You can see when you fired your first torpedo; you can see when the merchant finally sank. You'll see how many depth charge attacks you underwent, and how many times you saw enemy aircraft. It will even remind you of the weather conditions - all of this without having to scroll through the repetetive and useless info of the game's patrol log data files. Even after a year you'll be able to go back and look at your favourite commander's logs and say "Oh yeah, I remember that patrol. That was the best patrol" and you'll see exactly what made the patrol so amazing. Things you had forgotten will come flooding back as you read through the log's timeline. You'll gaze in wonder as you find that you survived 50 depth charge attacks. Man, that would be awesome. You already know the greatness of the Commander history feature - probably one of the top three features of SH3 Commander. I'm certain that a working patrol log will also be among the top five, since, like the Commander history feature, it creates a story from our games. This is a feature we've already spent time developing. You've already thought out the mechanics of it, and I've filled out (as best I could) the patrol.log text file based on your instructions. Please say you'll complete it.

We know it can be done, we know it would make SH3 Commander even better. Don't let fatigue get the better of us. Think of it like this - we've been under severe depth charge attacks. We're stuck on the bottom, we've been working for 24 hours straight to save the boat. One last effort at the pumps will get the ship rising to the surface before we're out of air. Let's make that final effort and take our boat home!

I realise that it's mostly my fault that this feature hasn't already been done. You put the ball in my court on this issue and I dropped it, and when I picked it up again the game was nearly over. If I hadn't lost the will to mod during the last few months, this thing would probably be done already. I wish I could go back and change things, but I can't. All I can say is that I know I'll regret it if this feature isn't implemented.

Okay, I now it's really all down to you. I'll do what I can on it, but it's really you who has to do the vast majority of the work, so it's a bit of an imposition I'm making on you. But still, it would be great, we need it, and I know you can do it.

Pretty please!
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