I was reading that contact was checked for 15 minutes in realife and if lost the DD then went into search pattern mode i.e. 4 mile circular sweeps etc. I think the devs had no time to fully install a search pattern into the games DD.
All that can be done at the moment,
1. extend lost contact time, sh3 commander already has this randomised to a max of 45 min. Some say that the convoy will be left unguarded if longer.
I have set mine to be between 25 - 60 min and altered my sensors so that hydro is quite sensitive as well as having different arcs set and beams. I make it a rule not to chase a convoy if I am hunted by the DD whilst attacking it.
It is the only compromise I could think of.
With randomised events, you can set it so occasionally you have a better DD on your tail i.e. he can look further and possibly deeper.
There is currently no way to make the DD behave smarter without compromising the historical events.
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