Quote:
Originally Posted by Onkel Neal
I enjoyed Papers, Please. Look forward to learning more about your game concept
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All I really know for sure is that it will be 2 or 2.5 D management so it will be a side view cutaway of the u-boat, will try to simulate every crewman and will try to emulate what a real U-boat captain did/was capable of at the time, so you will not be able to do SHIII levels of micromanagement and will possibly have some onshore leave aspect of gameplay like taking care of your family. And that it will be a passion project, and since I have other things on the burner, this will probably take a looooong time to make.