Quote:
Originally Posted by RockinRobbins
Capn, we're finding that with over 8,000 files JSGME doesn't always do a good job of uninstalling the mod and restoring the stock files. I'm going to estimate that about 1/10 to 1/5 of the time JSGME doesn't restore the stock game correctly.
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I've been aware of JSGME's short comings for years.....never pull out a mod out of sequence from the mod activation order that it was put in. Follow the simple rule: "Last mod in, First mod out". OR, give JSGME plenty of time to add mods to the game, and allow time for JSGME to remove from activation mods before you shut down the computer. JScones, the creator of JSGME used to be on these forums, his posts are still around. He knew JSGME wasn't fool proof, that's why he put the "Snapshot" feature into JSGME to give users a way to check the original stock files for corruption. We should all follow good modding practices to allow JSGME to work as well as it can.
I didn't know that JSGME had an issue with size. If size of mods like FOTRSU .40 Beta has become too large for JSGME to keep up, I suggest the mod should be broken down into two or three parts...allowing JSGME to digest the file modifications to the stock game in manageable pieces. RR that's your department.