Thread: [REL] FOTRS Ultimate Project
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Old 12-07-16, 06:18 AM   #3017
Larrywb57
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Join Date: Dec 2009
Location: NC
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Default Running the Museum

Quote:
Originally Posted by propbeanie View Post
OK Larry, you computer is only a bit stronger than what I'm on here, with an E4400 at 2.0G and 2G of ram. I've got an old ATI AGP video card in mine, so that's my weak link. You've got a much stronger vid card than mine, and can probably run the game OK, correct?

The LAA won't do a thing for you, since you don't have over 3gig of ram anyway. In fact, it might cause the game to crash. Also, you'd need to have a 64-bit computer OS.

Along those same lines, the Razer Cortex might also be more of a hindrance than a help. I found that with my dual-core that it ran the museum (until v30) just fine without it, and trying it now does not help. It did take the dual-core quite a good bit of time to load the Museum before though. The difference between the v29 and v30 (and now the v40) is that there's a few more ships trying to load. We got some of them to work.

You could try to run your Museum without the Razer Cortex and see if it does run (but don't count on it). Let us know if you do try though please. Keep on "testing"...
Sorry it took me so long to get back about the subject of the running the museum. Work is getting the way. First, I removed the Razer Cortex program and defrag. Next, changed the 'Adjusted Image Settings' in the Nvidia control panel to 'quality'. Never could get the museum to run until I adjusted the 'graphic settings' under the 'Options' in the game. But it only ran without crashing on the setting of low. I will continue and report back any anomalies.
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