Thread: [REL] FOTRS Ultimate Project
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Old 12-03-16, 04:45 PM   #2945
Rockin Robbins
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Join Date: Mar 2007
Location: DeLand, FL
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Originally Posted by torpedobait View Post
If your goal was to instill fear you have achieved it. I loaded the Beta last night and tried it out this morning. Two careers and two dead boats and crew in one mission each. I am a relatively seasoned TMO 2.5 skipper, but have never run up against clairvoyant DD crews until today. The one I just concluded (by death) was in December 1941 off Honshu I dispatched a European Liner and one DD (with a lucky shot after he passed me by in a rush). The other DD was a true bird dog. Silent running, depth changes to 440 feet in a Tambor, speed at 1 knot, and this guy was all over me. If I raced at flank speed with my tail to his tail and changed course he unerringly attacked me on his next pass. I had the career difficulty set at "realistic" for the first one, and "normal" for this last one. If that is normal I'm just going to request a desk job someplace! By the way, are there any Mods yet specifically for the Ultimate FOTARS, or should we be experimenting with whatever? I think the environment is beautiful. The only anomaly I've seen is that at the highest resolution of 1920x1080, the stopwatch is almost off the screen, but I was able to grab it and move it to a more visible location. Is that a resolution issue or something in my rig? Anyway, great job, guys! Thanks.
Yes, we have a bit of tweaking to do. There is a wide variety of enemy crew proficiencies, but if you run into a good one you can just die. Just need to let everyone know that we are working on that after we get all the campaign issues worked out.
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