Dumicus
I am at this moment testing the subs at very low hp levels with all shells bombs etc made to compensate (collisions will soon mess you up pretty bad and so will DD hits) As far as battle ships are concerned, I would not dare pop my head up.
In fact, though it may take a week or so, I am trying to rebuild the whole damage system and have it editable with one text file that overwrites any other system apart from the NYGM as it has re edited zones.
The DC will be worked on to grind you down but not be too extensive, the hedgehogs will have a probability of being somewhat close to being unrecoverable from as set by probability request.
Your crush speeds will vary so you may try and pop under you max depth but you just will not know how fast your boat will pop lol.
This will try and be achieved without the instant death screen but in some cases i.e. a ramming, you have to expect to be dead.
What are your thoughts,
stick to a slightly unrealistic model but have the gamey dealing with floods etc.
Go close to real and make ramming a death sentance as well a duelling DDs.
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