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Old 05-02-06, 03:59 PM   #4
Ducimus
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Join Date: May 2005
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Random thoughts:

- As stated, i agree that accurate historical modding in this regard would result in boring gameplay. I have always been of the realism mixed with gameplay philosphy.

- One key problem is that theres only ONE type of DC in the game. One universal ashcan. Can't differentiate between early and late war.

- Has anyone found where DC depth can be modded?
You can use some of TT's tools (tweaker i beleive) and modify the detionation depth and depth accuracy. On Hedge hogs for example by modding thse you can set them to detionate at 200 meters, or by increasing the depth accuracy to say 25 you can have them detionate randomly between 175 meters and 225 meters.

However, the same variables, do not seem to behave the same way with depth charges. I suspect its related to the same reason why depth charges magially disappear when they hit 300 meters. As an experiment, you can mod a boat to crush at 350 meters, cruise at 325, and watch the DC's just "POOF" without explosion at 300 meters.
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