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Old 11-07-16, 01:49 PM   #7
aanker
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Join Date: Apr 2004
Location: Yellow Sea
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In Data\Cfg there is a cfg file that will adjust time, however be careful.

I didn't like that the game would only slow down to 8x or whatever when an aircraft was detected; even at 8x they are on you fast. Other settings also bothered me so, here's mine with some minor adjustments.

These need to be adjusted before a Career is first started and with an empty SH4 Saved Games folder in My Documents, because they move over to the \Data\cfg folder in the SH4 Saved Games folder in My Documents, or you can adjust that existing Main.cfg file in the My Documents Saved Games SH4 folder directly.

This is the section in Main.cfg.

[TIME COMPRESSION]
TimeStop=0
RealTime=1
LandProximity=32
CriticalDamage=1
CrewEfficiency=128
AirEnemyDetected=1
SoundEffects=2
CharacterAnim=4
EnemyDetected=1
RadioReport=1
Particles=8
PrayState=8
HunterState=32
3DRender=32
Maximum=8192

In the archives here at Subsim is a post with explanations for each setting that I copied and posted into my notes way back when, but the main settings are pretty much self explanatory. Below is that post from my notes:

Somebody (maybe Ducimus) wrote:
Quote:
[TIME COMPRESSION]
TimeStop=0
RealTime=1

LandProximity=4 <---- changing this helps getting out of port faster, or laying doggo on the bottom of some Jap harbor somewhere.

CriticalDamage=1
CrewEfficiency=128;1 <--- this means crew efficiency is being used at 128 TC or below.

AirEnemyDetected=1 <--- aircraft spotted either by sight, or radar, and X 1 TC is the result. Side note, if you set this to 0, or -1, the game will pause when an aircraft is detected. Very handy if you go AFK a lot when going to/from pearl harbor.

SoundEffects=2 <--- after X2 TC, normal sounds won't play.
CharacterAnim=4 <--- after X 4 TC, character animations don't play.

EnemyDetected=8 <----- Ship spotted!?! X 8 TC, lower to X 1
RadioReport=8 <---- contact report? X 8 TC,
Particles=8 <--- sea/smoke particles do not render past X8 TC

PrayState=8 <----- in SH3 this was the max TC allowed after being detected. Doesn't work in SH4

HunterState=32<------ in SH3, this was max TC allowed after detecting an enemy.

3DRender=32 <--- how fast TC can go in 3d mode. IE, standing on the bridge.

Maximum=8192 < ---- self explanatory.
Happy Hunting!
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