Thread: Mod Sanity
View Single Post
Old 05-01-06, 08:38 AM   #12
Seminole
Ace of the Deep
 
Join Date: Sep 2002
Location: Oregon
Posts: 1,012
Downloads: 102
Uploads: 0
Default Re: Mod Sanity

Quote:
Originally Posted by Uber Gruber
I check in here every day and I have to say the work going on here is first rate!

I do however have one problem, I just cannot keep up with all the mods. Every night over the last two weeks i've been downloading mods, installing them, resolving conflicts, reinstalling them etc. This is why I loved the Grey Wolves and the NYGM Tonnage Mods, all inclusive and easy to install.


Just planting seeds...feel free to shout me down.

Cheers....

On the contrary...you have a brillant idea.


I have spent the last 2-3 weeks installing all the various combinations of mods and the supermods before I decide to launch into an involved career.

Even installing GW and Tonnage in a unified campaign combo ...though they always seem to work together ...no two combined versions seem to come out precisely the same way ...one has this recognition manual....another a different one. One has this set of map tools another install I get a different set. ect....ect....then I get to thinking did I forget to do something I should have or screw up the install.

About the time I think I am ready to begin a career something new pops up or I discover a must have mod that I missed....then it is install it and begin a new career ...or worse yet... screw things up so badly...I am forced to. :rotfl:


How absolutely helpfull it would be to have a comprehensive mod manual/article uncluttered by questions and answers.
Seminole is offline   Reply With Quote