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Originally Posted by Trout
...attacks that did last hours and create damage were not uncommon either.
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The question is, how uncommon were they? The statistics tend to suggest that thjey were very uncommon, since even in 1944-45 the frequency of depth charge sinkings of U-boats was relatively low. If long drawn-out duels were at all common, I'd expect the rate of sinkings to be higher. If a destroyer has a U-boat targeted, it's only a matter of time until that U-boat is sunk. The number of escapes, in my opinion, is way too high for long duels to have been very common at all.
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In the game they hardly ever happen. It is significant that we never have to worry about battery charge or co2 and air supply.
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How often did real U-boat commanders have to worry about those things? Certainly such concerns come up frequently in movies, but we need actual statistics if we're to find the facts.
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So I've experinecd probaby hundreds of DC attacks and NEVER worried about my air supply?!
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All I'm suggesting is that that may not be odd. The fact that air supply CAN run out is no guarantee that it often DID run out.
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Even playing into mid-1944 this is one of the least challenging sim's I've experience.
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Challenge and realism are not necessarily linked. As far as I can tell, this U-boat simulation is the most realistic sub sim ever, mostly because it is LESS deadly than all the others. The others are much more challenging, much more deadly, and much LESS realistic because survival factors are poorly modelled.
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To challenge yourself you need to focus on racking up huge tonnage scores and/or taking silly risks...
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The challenge is in long-term survival. But again, challenge is not really the point. A challenge is what players look for in an arcade game. The point of a simulation is in getting historically accurate results. When the simulation produces careers that fall within historical limits (in terms of tonnage, overall 'feel' and survivability) the sim works, and in my view this simulation comes closer than any other. If anything, according to the statistics, it's too unforgiving.