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Old 10-07-16, 01:39 PM   #22
Jeff-Groves
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Quote:
Originally Posted by VikingGrandad View Post
Ah, I see.
But maybe that wouldn't be a big problem if the explosion / fire / smoke obscured the displacement?

Good point. That would work on a direct hit to one animation placer object or so.
May even be able to get a damaged animation placer to react even though not destroyed.
Been awhile since I played with the zone files.

If it works I can post another 'How to thread' that will go totally ignored and nothing will come of it.
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