Quote:
Originally Posted by Jeff-Groves
Well.
Now say you have an animation of someone walking the deck.
He's moved several meters into his walk when the damages are taken.
The new animation of him doing whatever is going to appear.
Most probably NOT where he was standing though!
So if the animations are not done carefully with this in mind?
You'll get a Philadelphia displacement effect.

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Ah, I see.

But maybe that wouldn't be a big problem if the explosion / fire / smoke obscured the displacement?