Ahoy Shipmates,
Not sure why I've started having this problem. I am playing DW RA 1.4 and I've noticed that my torps won't snake. I set the first digit in "FLOOR" to ZERO (which should be snake with initial turn to SB) but I note that after they've ran to their enable range and the cone turns red, they continue to go straight ahead! Shouldn't they begin to snake as soon as they go active?
This makes for hitting targets more like Silent Hunter III again

Though they are much faster
Additional Info:
Floor (remaining 4 digits): 1000
Ceiling: 11
Mode: Direct
RTE: 75% of target range
Speed: 55 kts
Acoustics: Active
Depth: 200
Any thoughts? Its possible I'm missing something obvious (I hope not

)