Thread: destroyers
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Old 10-04-16, 06:52 AM   #7
BarracudaUAK
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Personally, I attack.

If a DD passes by and finds me, then I attack.

What better way to screw with an AI that has been programmed "when you hunt him he will hide".

Oh, really? That's what I do? Thanks for telling me.

As ColonelSandersLite put it:


Quote:
Originally Posted by ColonelSandersLite View Post
...
Put yourself in the head of a destroyer commander. The convoy you are escorting just got lit up on the starboard side. Where is the first place you're going to look for an enemy submarine?
...
Following that reasoning: DD: "What's the last thing a WWII sub is going to try to do? Most likely, shoot at me."

Hence:
What I do if they are looking for me is I try to get them while they are turning around to come to me, or to come back to me to make another pass.

YMMV, but steam torpedoes (assuming it's not a dud) will get them from the side, or it may make the destroyer turn away, disrupting the pattern.
Electrics they won't know are coming, so that's useful, but they are slower, making them harder to hit with.

It takes time to develop. I have blind fired a T1 in SH3, from 20m depth, just by watching the bearing helper tool around the sub, told the sonar guy to follow closest, and hit the DD that was circling me. Switch to manual, set the bearing, High Speed, and let rip at the right moment. Can be done with the periscope too. (much easier, range is easier to determine by how big it is in the scope.)

No "blind" shots with SH4 yet, but I have many using the periscope.
If you are not using manual it is easier. (I keep forgetting to turn it off before I start, then after cruising 2000 miles, I really don't want to have to restart to turn it off. Not enough time in the day to do that!) But if, like SH3, SH4 can be "point and shoot" with the scope, then it just becomes a "timing" thing.

Some consider it "unrealistic" and "not historically accurate".

I consider it a "missed oportunity" to not use every trick or capability in the book.
If I can hit it, I will, IF I choose to.

If you don't wish to try it, then don't. Your game, your boat, your choice. I won't be offended.

Hits are better than duds, any many will say that a using a torp on a DD is a waste.
But I ask you this: Is it a bigger waste to use the torp and risk a miss? Or is it a bigger waste to not try and get sunk? If you play DiD, then I'd say it's the latter.

Ultimately your greatest capability is fear, and although you can argue that an AI doesn't have "fear". You can confuse the poo out of it by doing things that are "against type".

Like not taking cover in a shooter that "cover" is the beginning and ending of the gameplay mechanic.

DDs are elusive targets. But then again, isn't anything that is challenging, also elusive?

Barracuda

Last edited by BarracudaUAK; 10-05-16 at 01:54 AM. Reason: better choice of words
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