Seems the speed vs turning circle factor is modelled in SH3 - I haven't specifically tried to observe it in the game yet but just spotted this in the Ubi SH3 manual:
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HINT: Turning your boat demands a minimum speed; otherwise the rudders are not effective. The faster the boat goes, the faster it turns.
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Quote:
Originally Posted by Sailor Steve
That would be h.sie's Realism and Gameplay-Related Hardcode Fixes patch. It does a lot of great things towards improving realism in the game, including fix the Lazy Watch Officer syndrome (with the patch he goes to the bridge every time you surface). It's considered one of the must-haves these days.
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Ah, yes! That's it. I've very recently started using the h.sie patch after installing LSH3 2015. I need to read the separate LSH3 manual for the h.sie patch that describes what the settings do. For now, I'm using the default settings that came with the LSH3 installation. I'm certainly appreciating the WO fix! I think I'll try the periscope fix setting as well.
I seem to recall another unfixed bug in SH3 that caused the game to CTD when clicking on any of the three automatic manoeuvre icons on the bottom-right of the crew management screen... Presumably that's still a problem?