Quote:
Originally Posted by Wim Libaers
Weapons flying through solid objects are normal in this game. Easy to demonstrate with the sub SAM and any ship. Apparently, unless explicitly programmed to track and hit something, collision detection isn't done.
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For weapons, you are correct.
I'm not entirely sure about regular torpedoes, but I suspect this does not work for them... based on the fact that back in stock DW you could drop a CM at any point before the weapon hits you and it will still home and explode on the CM.