Thread: Mod Sanity
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Old 04-29-06, 10:03 PM   #13
JScones
Navy Seal
 
Join Date: Apr 2005
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Quote:
Originally Posted by VonHelsching
Certainly there were some mini-mistakes like the seafloor, but hey; people are doing this in their free time. But that's why I say thank you for SH3Crd and thank them for GW
Yes. One must not forget that overall these mistakes were minor and (somewhat) easily rectified. Although, I think that the one thing about GW that has sparked the most confusion and hence questions, has been the installation of it!

Personally, I felt that the installation detracted from an otherwise very professional product. It took some of the focus away from the great work because...well...people couldn't get to see the great work! We've discussed this, acknowledged it...but it's gone nowhere.

Anyway, my comments are reflection as opposed to criticism. Just something to ponder along with all the questions raised by GW users. Arguably, with a few extra inclusions, GW could be considered the first real free "unofficial expansion pack". But with that label comes a step up in marketing and packaging. But the ship is being well guided and I'm sure Kpt Lehmann has everything under control.

Quote:
Originally Posted by VonHelsching
IUB, GW and NYGM were a success story without doubt. Look at how many new and returning players are posting in the forums.
Let's not forget RUb either - I think it was essentially the first "super mod" and has been the foundation for many subsequent mods, both large and small (including IUB). I actually run a GW/RUb amalgam.
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