Thread: [REL] FOTRS Ultimate Project
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Old 08-20-16, 02:02 PM   #1454
s7rikeback
I break things
 
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Join Date: Jan 2013
Location: Merry Old England
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Quote:
Originally Posted by Rockin Robbins View Post
The game itself should have no such problems. What do you mean by it "sends ships to snorkel depth?" You mean then dive under the water like a submarine?
I think this is linked to my museum issues - as the very next time i open the same ship, all the skins work and yet the next ship which was working before now is partially submerged in the water.

Quote:
Originally Posted by Rockin Robbins View Post
And how about some system specs, operating system, RAM, motherboard, hard drive, etc. That would help in deciding if we have to make some changes in the cause of gameplay issues.
Windows 10 64 bit
HP Pavilion Laptop
2TB HDD
8 GB RAM
AMD A10-5745M APU with Radeon HD Graphics 2.10GHz

Quote:
Originally Posted by Rockin Robbins View Post
S7rikeback, your link points to the Dropbox signup routine.
Try this link: https://www.dropbox.com/s/ji5h2gva05...5_458.bmp?dl=0

Quote:
Originally Posted by Rockin Robbins View Post
I can see that. And I've thought that the Japanese names were most appropriate and even said that to Max. But then CapnScurvy opened his mouth and uttered the magic words "keeping the core mod as close to MadMax as we can." and that really is the hydrogen bomb of mod arguments here. So, lets clean up the names in the core mod with more appropriate sounding designations "Big Modern Freighter" type, modeling them after the ONI manual whenever possible.

Then an add-on will be available for those who wish to use the Japanese designations for those targets. War's over! Everybody wins! Sorry if you died before we declared victory. Won't happen again.
No worry's at all from my end.

Regards,
s7rikeback
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