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Old 04-26-06, 11:33 PM   #8
Beery
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Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
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My point was that if someone's facing death every day, then facing it only once a week would be more mundane, but I'm sure whatever he's doing when he's facing that more mundane threat would still make a good simulation. There would be no need to make it into an arcade game to make it more exciting, as I think a realistic simulation of facing death once a week would be exciting enough.
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