Thread: [TEC] question about nodes
View Single Post
Old 07-26-16, 01:00 PM   #9
makman94
Hellas
 
Join Date: Jul 2008
Posts: 2,325
Downloads: 182
Uploads: 7


Default

Quote:
Originally Posted by Wise View Post
Hi, Manos!
What is necessary, buddy?
You want to make so?

......

I understand you correctly?
hello Wise

no , you don't understand what i am running after. (i don't care for all these water nodes that are below of the ''26:Node - NSS_Uboat7b'')

my main goal is to replace the origin node of the uboat (see the pic at first post) to an other position BUT ,at the same time, i want all of its child nodes to remain at their first positions.

download the files that i uploaded for Jeff (http://speedy.sh/gKPHK/files-for-Jeff.rar) to see what i have done to the dat file. look at the node with the name ''Position''.this is a new node i made with the position that i want the origin node to be. The problem is that after the changes i made , the game is crashing so i am asking if it is possible to be done.

ps: At all other files that you will see (zon,dsd,val,sim,cam) i just rename the id ''0x2c40a8e903c2f7b4'' to the id of the new node ''Position'' that i created
__________________
Knowledge is the only thing that nobody can ever take from you...



Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods
makman94 is offline   Reply With Quote