I don't like both of them
First one becasue I know it wouldn't do anything and second becasue it would crash the economy. It's so hard to get a game where supply and demand are represented and this might throw that balance out the room.
I'm for first though. Even if it doesn't work it wont cause much damage.
Here's a question: are strikes predetermined in lenght, maybe the contentment raise worked but strikes need to last at least (x) turns and would eventually stop.