Quote:
Originally Posted by Chromatix
Real submariners start off as moderately experienced (surface) sailors. They would be perfectly capable of handling basic duties such as helmsmanship and rope-handling from the outset. Diesel-electric machinery might give them more trouble.
From a gameplay perspective, I don't relish the prospect of having to personally train my crew from scratch. They should be capable of doing their assigned duties at a basic level from the start, and improve their speed/range/accuracy with time and drilling. A few practice crash-dives really helps to get the diving time down...
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You obviously didn't read this part .
''Alternatively you could have a fully trained crew package at the start of the campaign or anything in between '' Its just an idea , probably will never happen .