Quote:
Originally Posted by sergbuto
It seems the problem is in the guns.sim file included in the download. When I did testing of the mod I made a mistake and did not delete original guns.sim from the Library folder. It was there along with the changed one for the mod. This probably fooled me during testing.
Try this revised guns.sim.
http://rapidshare.de/files/18803142/..._file.rar.html
If it still does not work, you can always replace UboatVirtualTorpedo in sub's EQP file with PTVirtualTorpedo which is used for PT boats.
It is important to remember that U-boats will attack only when the ship is in front of them within a norrow angle. And they may not attck if the distance to the ship is larger than 4000 m.
Tell me if it works out for you.
For general use, it also helps to give wolfpack subs wayponits so that they will zig-zag while in attack run.
I have been planning to come back to this mod with the new knowledge about SH3 engine and new ideas to try out.
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Hi sergbuto,
I am using GW 1.1. Do you think your updated guns.sim works well with GW 1.1? Thanks for your cool mod!
Mikael