Increase hit changes by firing at overlapping targets
This is sometimes usefull to increase hit changes against multiple ships. It's an actual real life WWII targeting method:
Fire two torpedos were both ships overlap. Don't fire exactly at the same spot, because when a part of a ship is destroyed it won't take additional damage in Sh3. Fire a third torpedo at the bow of the first ship and a fourth torpedo at the stern of the second ship.
When done right (gyroangle close to 0) this should usually result in 3 hits.
Last edited by Vince82; 06-27-16 at 03:53 PM.
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