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Old 04-24-06, 10:47 PM   #3
SeaStorm
Bosun
 
Join Date: Feb 2006
Location: 310 meters above sea level, (Qc)
Posts: 63
Downloads: 0
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Thanks, i appreciate, JScones.

No, i don't have SH3 Comdr.

While trying to fix this issue today, i was wondering if this line of code (SeaInfName=SeaInf.raw) was part of the solution;

[SeaInfo01]
StartDate=0101
EndDate=1231
SeaInfName=SeaInf.raw
Compressed=NO

...because it's referring to a map that shows the limits of each Seatype with 3 different shades of gray.

Maybe, the game was rushed, and the programmers left this option unfinished...
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