Quote:
Originally Posted by HEMISENT
Well, you know where my vote goes. The date specific randomized structure is pretty much a necessity for Sabotage as the percentages are set to increase as the war comes to a close. I can think of more than a few ways to use it with the soon to be out Malfunctions part of the mod. I know that no matter how many uses I can think of Gouldjg can probably quadruple it.
I think that using the Commander Random file structure itself scares a lot of people away and this would really make it user friendly.
Here's a thought; how about combining Chaos, Sabotage and Malfunctions together. After testing all three at the same time the player really has no clue which way is up and gameplay gets real interesting quite fast once the s*** hits the fan.
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this definately sounds perfect.