More random questions (sorry I post then as they come to me). Torpedo hits
Given the reported destructive power of advanced fusing. Are we sure that ships like the OHP and AB could survive even one torpedo hit? I mean look at the devastation to these ship structures...ouch
http://www.metacafe.com/watch/21456/torpedo_hit/
http://photos1.blogger.com/img/51/52...estruction.jpg
On a related note... can anyone think of a way to "randomize" the percent damage of missiles and torps. Say for example, sometimes it might take 1 and sometimes it might take 2 hits to stink a target, but the attacker can't predict which. Maybe something in the doctrine or a .ini file? :hmm: