Thread: Range to target
View Single Post
Old 04-23-06, 12:54 PM   #23
Keelbuster
Ace of the Deep
 
Join Date: Oct 2005
Location: BA 72
Posts: 1,092
Downloads: 43
Uploads: 0
Default

Quote:
Originally Posted by vois2
You are precisely correct. Which is why I described my method of dead reckoning 90AOB-700m-gyro zero attack. I don't even bother with anything else for the sake of time consumption. ALTHOUGH if I can get into position for an attack on a military convoy (as opposed to merchant convoy) then I will apply all of the tried and true methods, with stadimeter at the ready.
Aye. In late war it's impossible to get that close to convoys. I think you have to take the long shot, which can require stad readings by UZO or scope. On the other hand, in late war there are FaT torpedoes. I really want to learn how to use these properly because they should seriously simplify the man targetting sit'n later in the war. Two things I haven't mastered (nor practiced much) with FaT - one is getting the search direction/angle correct - my FaTs tend to go against the convoy rather than wind up their target. Second, getting the FaT RunToEnable distance - it's the distance the torpedo will travel before getting to the expected impact point, which is different than all the ranging estimates you've taken before. Is there a way to get this directly, or do i need to practice my trig?
__________________
Keelbuster is offline   Reply With Quote