Quote:
Originally Posted by Rockin Robbins
Max, let me do a sales job on you. My big campaign lately has been Universal Plugin Mods: one version of a mod that works for ALL game configurations. In your case, it would be easy. Just include ships that belong to all the mods. If one of the ships is not called by the game engine, that won't crash the system.
Then you are left maintaining one mod, not three or four. And there is one download for everybody. And you'll join the family of Universal Plugin Mods. 
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By all means - if you can figure a way of making that work I am all ears
However - the problem as I see it is as follows
In the TMO version of Razzle Dazzle, I will have two cfgs in the Jap roster folder that are not in GFO, RFB, Stock etc
They are
KMSSHogIslandJPN
KMSSRyuun
They are versions of stock ships (Hogisland and Warmelody) that Ducimus cloned for the Jap roster
The cloned versions of these are not stock ships.
I have only a basic understanding of how the game works, but I think if the game tries to spawn either of these ships in a non TMO install it will crash, because it will not have the corresponding files in the Sea folder to reference?
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