Quote:
Originally Posted by Molon Labe
There tends to be a tradeoff in scenario missions between balance and randomness. Too much randomness and one side is pretty much handed the win at mission start, so balance tends to win.
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hey, thank you for your input.. as this has been(hopefully that will remain past tense) an obstacle that I’ve been trying to overcome. I ran into that issue in subcommand.. to the point of frustration, then gave up.
Btw about the bumper stickers..
I was joking at first, but after what you showed me.. I think ill have a few made...