Quote:
Originally Posted by Trevally.
My point about the tonnage bar issue is:-
If even one ship is counted on the tonnage bar - then you do not suffer from this issue. It is all or nothing 
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Quote:
Originally Posted by vdr1981
Not really...There are numerous examples where TB just stops to work after some time...
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From what I read on the topic, the problem seems mostly related with bad memory/PC resources allocation to the process recording tonnage progress. During the same gaming session, processor/memory usage can vary depending on a bunch of factors. Subsequently, wrong tonnage recording might be more likely to occur when our PCs are busier....and explosion effects can be quite demandig on our systems, especially on older machines.
This in in contrast with the "all or nothing" theory