What we used to do with SH1: Go to flank speed. Raise your periscope (which they couldn't do in real life - too much vibration). Run away. He'll see your scope and chase you. Fire a stern tube at about 750 yards. He can't evade, especially if it's under his keel and magnetic. Go deep and turn, just in case.
Not realistic at all, but works most of the time.
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