A game with last graphics needs a big developer, and a lot resources.
Nowadays big developers are focused on producing arcade stuff for people who want to switch the brain off the second the switch their computer on (at least those who have a brain to begin with), or are just focused in making things with pretty graphics but no depth into it.
And then there's those who want to make a fortune by using historical stuff to justify games that could as well be using sandcrawlers off tatooine (World of Tanks, WoWS, War Thunder) in order to exploit the historical/simulation theme while being on the polar oposite of being either historical or simulations.
There are very few developers working on simulations out there, and those who are focus on the air part (Eagle Dynamics' DCS). Hopefully in the future we'll get a developer doing that stuff for warships, but doesn't seem to be happening anytime soon. Meanwhile in the next few months we'll have 4 new battlefields, 7 new craps...sorry...calls of duties, 12 new assassins creeds, etc, all of them identical to the previous one except for 2 or three things because those games sell by the millions, as the hordes of zombie gamers who crave for games for the braindead rather than for brains grow as each second goes by.
TL/DR: Nope. No naval simulators taking advantage of new gen technologies in sight.
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