Quote:
Originally Posted by Rick Fortens
I would like to know what you think about I’ve said about the huge dimension of the maps in Silent Hunter. Am I wright or am I only lost ? I would like to know also what you think about the work I’ve done on it.
I just hope that my English is understandable. Waiting for your answers.
Silenthunterly yours,
From Québec city,
Richard Rick Fortens
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Hi!
You are correct that the world of SH3 is bigger than the real world, and that SH3 is played on a flat projection of a spherical surface. The most noticeable in-game effect was that Type IXB U-boats couldn't make it from Europe to North America and back on one tank of gas.
GWX addressed this problem by giving U-boats additional range: we boosted the range of the Type II U-boats by ~33% and the range of all other U-boats by ~25%. It did not solve the issue for campaign or scenario builders of ships being unable to reach their destinations on historical dates using historical speeds, but it did mitigate the immediate problem of U-boats running out of fuel when they did not do so historically.
Hope this helps!
Pablo
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"...far better it is to dare mighty things, to win glorious triumphs even though checkered by failure, than to rank with those poor spirits who neither enjoy much nor suffer much, because they live in the gray twilight that knows neither victory nor defeat."
- Theodore Roosevelt,
speech before the Hamilton Club, Chicago, April 10, 1899