Quote:
Originally Posted by vdr1981
How do you plan to do that? Through ship cfg files in Roster folder? 
Or maybe again to turn "cloned ships" into individual units with it's own set of gr2,sim, zon ect files? 
|
The main problem with multiple skins on the same ship loaded through the Roster folder, that they are tied to LOD1 and when the camera goes away and loaded LOD2 always become visible texture standard collection which contains LOD2 (Example scrins:
1, 2, 3, 4. )
So to get rid of this problem on the ship have to appoint
.gr2 (LOD1) and
_LOD.gr2 (LOD2) same texture (or camouflage, or standard gray - the main thing that they were the same).
It follows that in order to get rid of the glitch with the change of textures when changing LODs - only one texture can be assigned to one ship. And the second option - to put up with this little glitch and leave multi texture from ships as is.