Also, I'm currently working on a fix for a bug with multiple textures on one ship (for example in folder "NKMSS_HogIsland" there is Hog_Island_AO01.dds, Hog_Island_AO02.dds, Hog_Island_AO03.dds), there is a bug where a ship from far away to see each other as the standart texture and is approached with camouflage. I solve it: for example, assign to the standard vehicle only standart gray texture, at "WarSupplies" clone - camouflage, the third ship clone (or German ship clone) - black texture. Tested - everything works fine.
It is also incorrect data Draft of ships, such as that of the original ship 5.8 meters, while the clone is written 7.6 (actually 5.8 as the original). And finally when firing torpedoes magnet they do not work (tested with a third person view).
P.S.: Vecko, you can do the mission with all ships for tests? Or one mission with allies, and the other with the Germans?
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