Thread: Type XXI boat
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Old 04-19-06, 11:37 PM   #7
Beery
Admiral
 
Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
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Default Re: Type XXI boat

Quote:
Originally Posted by VonHelsching
...in Rub, you are forced to stay in base for 259 days before letting you to sail it. At the end you have the chance only for 1-2 missions.|\
Since it's come up, let me explain this.

The average historical training and testing/fixing time for the Type XXI, because it was a new boat type and very advanced, was around 9 months. In real life the first Type XXI sailed on its first war patrol only a few days before the war's end. RUb is a bit more lenient, giving players the possibility of taking a Type XXI out around the time the first historical boat sailed on its final test cruise. I feel that since RUb is a realism mod, letting players patrol in a Type XXI a whole year early - in April 1944 (as the standard game allows) would have been contrary to the realism that players should expect from the Real U-boat mod.
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