As a professional artist, what you guys do has always fascinated me; I remember passing some derelict buildings once that looked just like something out of one of the S.T.A.L.K.E.R. games, and wondering just how you go about rendering that kind of thing into 3-D for a game?
I've been meaning to look some of this stuff up and learn more online; I often think that if I was starting out doing what I do now, I'd be knocking on the door of Bethesda or someone like that, looking for a career.
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