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Old 03-17-16, 01:35 PM   #4366
excel4004
Hans-Jürgen Hellriegel
 
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Join Date: Jan 2012
Location: Germany
Posts: 375
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Quote:
Originally Posted by vdr1981 View Post
Can you just enable MFCM -alt faces after TWoS mods? No, I don't think so...
Why not Vecko?

This are my mods i use, do you think something is a problem for the TWoS mod? Except of the german mods (6. The Wolves of Steel 1.05 GERMAN_v14, 7. Real Navigation GERMAN, 8. Deutsche Uniformen), i thought all my mods are just graphic changes for the main mod to change the games appearance i like to.
I`am wrong? Please tell me what i could use and what i should not use. Many thanks!

Quote:
1. The Wolves of Steel 1.05
2. The Wolves of Steel 1.05 - Update No. 07
3. The Wolves of Steel 1.05 - Real Navigation_by TheDarkWraith
4. The Wolves of Steel 1.05 - 8x5 Resolution Patch
6. The Wolves of Steel 1.05 GERMAN_v14
7. Real Navigation GERMAN
8. Deutsche Uniformen
sobers multi color mod V5
gap - Alternative Cursors & KM Map Tools v2 - 1. Base Mod
MightyFine Crew Mod 1.2.1 Alt faces
NewUIs_TDC_7_5_0_Das_Boot_Crew_Mod_by_Illyustrator
Real torpedo menu paint scheme and German, Italian flags HD
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March 1942 - March 1943 * OLt.z.S. Hans-Jürgen Hellriegel


Last edited by excel4004; 03-17-16 at 01:45 PM.
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